Versions
The panel shows your add-on version at the bottom right and in the Account tab. Tested on Fortnite 43.00.
0.3.6
- Your season comes from GroundZero. Sign in (Account tab), press Send to GroundZero (Scan tab), make your season in GroundZero, then Install season from GroundZero (Season tab). Every file is checked against GroundZero before anything is installed. A pack folder on your PC can still be installed with Install from a folder… (Your season).
- Quests tab display, on your own: choose In-game HUD or Quests tab when you install the SDK, and switch any time in the Season tab. Players keep their progress. If a switch can't build, the add-on puts the previous display back (Where missions show).
- Quests tab: a pop-up only when a mission completes, never while it progresses. Missions for one round show their real target (0/3, not 0/1).
- Seasons loop: a season repeats after its four weeks unless you choose End on the season device (After Season, Season Days).
- In-game HUD: one look on every screen size, with a cap on how many missions the full list shows (Max List Rows).
- Scan: guns handed out by class loadouts count, so eliminations, damage and headshots show as likely on class-based islands. "Pick up dropped loot" is no longer offered when your island drops nothing. More of Epic's devices are recognised (Barrier, Experience Settings, Attribute Evaluator), so GroundZero asks you fewer questions.
- Check setup says whose Verse warnings they are: GroundZero's, or your island's own code.
- Fix: "Double Kill" style missions (several eliminations in one life) now count.
- Removed: the sample screens. Build your own on the mission data instead (Your own mission UI).
0.3.4
- Remove GroundZero… in the Account tab: takes GroundZero out of your island and keeps it compiling, with a backup first (Removing GroundZero).
- Sign in in the Account tab (early test): connects the panel to your GroundZero account in your browser. Installing and setting up don't need it yet.
- Quests tab display: missions can show in Fortnite's own Quests tab instead of the HUD. In this early test GroundZero switches it on for you (Where missions show).
- Sample screens: a death summary ("what moved this life") and an in-world mission console, next to the mission toasts (Your own mission UI).
- Fix: season packs, updates and removal backups now go in the Documents folder you see in File Explorer, also when OneDrive backs it up. Packs you put in the old place are still found.
- Fix: a newer add-on no longer installs an older Quest SDK it downloaded earlier, and the GroundZero Updater leaves an island alone when its add-on is newer than the update.
- Fix: the setup checklist offers Update SDK when your island has an older Quest SDK, and ticks Scan your island only after you ran Scan (the quiet scan when the project opens doesn't count).
- Fix: Scan connects only devices that missions can use. Before, it also added GroundZero's tag to devices it only recognises (billboards, VFX spawners, player spawners). Remove GroundZero takes those tags off.
0.3.3
- Panel fixes from testing on a real island: Verse builds with only warnings, or nothing to compile, count as passing; the island scan refreshes after connecting devices.
Earlier versions were internal test builds.